[robocup-humanoid] New Humanoid League Website

Luis F Lupián lupianl at ieee.org
Fri Sep 26 18:36:55 EDT 2008


Hello all,

Just a brief note of correction: our team's name is "Cyberlords". There
seems to be a typo in Adalberto's message.

Best regards,
Luis

-- 
M. en C. Luis F Lupián Sánchez, Profesor Investigador
Laboratorio de Robótica Móvil y Sistemas Automatizados
Escuela de Ingeniería, Universidad La Salle
Benjamin Hill 43, Col. Condesa, Del. Cuauhtémoc
México, D.F. 06140 MEXICO
+52(55)52789500 ext 2278
+52(55)52789502 ext 2271 (fax)
lupianl at lci.ulsa.mx, lupianl at ieee.org


On Fri, Sep 26, 2008 at 2:52 AM, <adallarena at aol.com> wrote:

> Thank you very much Thomas. This new site looks great !.
>
> By other hand, dear Oskar, Jackie, Pasan and TC.:
>
> We have succesfully finished our Mexican National Robotic´s Competition
> 2008 www.torneomexicanoderobotica.org.mx. The event was a great success.
>
> For the 1st time we included a Humanoid Kid-Size Soccer Competition. This
> time I was the organizer for the category and I am very glad with the
> interest the event has waked-up in the press and in the general public.
>
> The participants and results for the Humanoid Kid-Size Category were:
>
> Cyebrlords-La Salle, 1st Place
> Pumas-UNAM, 2nd Place
> Bogobots-ITESM, 3rd Place
>
> We played with the Suzhou 2008 Rules and we follow all the protocol for the
> referee training, game scheduling, preparation time, etc.
>
> Among the most important issues of discussion we had:
>
> 1) We played with an red, standard tennis ball. We´ve got the suggestion of
> painting a standard tennis ball with orange paint (used for painting the
> clothes). This kind of ink can be easily acquired on stores and has
> only one orange tone. The ink is added to water and the ball is plunged on
> the solution. After two hours a red colored ball is ready for playing. One
> litter of the solution last for at least 10 or more balls.
>
> 2) There was an special issue with the qualification for the finals.
> Originally we were four teams, but one team could not finish his robots on
> time for the event. So we were only three teams in the competition. We
> played a round-robin stage and the winner of the RR stage was supposed to
> play the final match against the winner of the semi final game, played by
> the 2nd and 3rd ranked teams of the RR stage.
>
> At the end of the RR, all the teams had the same points, no goals. 2 points
> each team, so we decided to play a penalty kicking round, but the problem
> was who would shoot against who. At the end we decided to kick five
> consecutive penalties each team (without goal keeper), and the team that
> scores more goals were the RR winner, Fortunately our team Pumas-UNAM scored
> an d the rest did not, but the main issue was that we need to find out a
> better way of solving this kind of situations.
>
> 3) There is an important fact to discuss. When a penalty kick starts, there
> is a minute to score the penalty, but what happens if the ball enters in the
> goal area limits after a kick is done, the kicker is far away and there is
> still time in the clock.
>
> The referee has to wait until the time ends?. In one shoot the goal keeper
> was doing some rare movements after the ball stopped in his area (about 20
> centimeters away from the ball), and the kicking team (Bogobots) argued that
> there was a possibility for the goal keeper to keep moving towards the ball
> and eventually mark a self-goal. Finally I decided not to repeat the kick,
> because I had given some similar advantage to the Bogobots goal keeper in
> the previous kick. At the end all the teams agreed in stopping the kick as
> soon as the ball stops inside the goal area. We wanted to promote teams to
> mark goals instead of deciding the winner for the final round as the team
> who scores fewer goals in the self area.
>
> Bogobots told me that in the Teen-Size League there were similar problems
> with Team Osaka who marked a self-goal. My personal opinion is that if the
> kicker hits the ball and if in the way of the ball towards the goal area is
> touched by the goalie and the ball enters, or the ball hits a post and hits
> the goalie and enters (In other words: if the ball is still moving)  the
> goal counts. Just like rules of a standard FIFA soccer match. I think we
> have to encourage the efforts of the goalie to deviate the ball's
> trajectory.
>
> 4) What happens if the ball is kicked by any team just in the central spot
> and it goes over the central line all leaves the field exactly in the middle
> (I know there is a little possibility of that, but this really happened!). I
> just put back the ball in the restarting mark over the central line next to
> the side the ball exited.  Is this correct?
>
> 5) In the semi-final match that ended 0-0 in regular time, both teams
> decided not to play extra-time and go directly into penalty kicks. For the
> final match one team (ours) wanted to play extra time and the other did not.
> Finally we played extra time for the final. At the end the winner was
> decided in a penalty round. Is this a special issue to be discussed, or we
> have to apply the rules above all? (if the teams want to kick penalties
> directly).
>
> 6) With the experience of the past Robocup, I used a projector and a loud
> speaker for the finals, this was for many spectators the only way to
> appreciate the penalties. I think it was a fundamental aid. I suggest you
> can use it in your local tournaments and in future Robocups.
>
> 7) All the teams that participated agreed that this kind of competitions
> could be taken on count as=2 0"official games" for future teams
> classification, because now we know that the league has reached its limit in
> the number of participants.
>
> That's all. I hope we can discuss some of these topics as soon as possible,
> with the collaboration of all the teams, and it can be useful for your local
> competitions.
>
>
> Best Regards
> Adalberto Llarena
> Pumas-UNAM team leader.
>
>
>
> -----Original Message-----
> From: Oskar von Stryk <stryk at sim.tu-darmstadt.de>
> To: Thomas Röfer <Thomas.Roefer at dfki.de>
> Cc: 'Humanoid League Mailing List' <robocup-humanoid at cc.gatech.edu>
> Sent: Tue, 23 Sep 2008 2:46 pm
> Subject: Re: [robocup-humanoid] New Humanoid League Website
>
> Dear Thomas,
>
> > the new website of the Humanoid League is now online:
> >
> > http://www.tzi.de/humanoid
>
> Thanks a lot to you and your team for hosting and preparing the new
> website!
>
> Dear Teams:
> Now the task is ours. We should all contribute the best we can
> to make this website reflect the great success and achievements of the
> humanoid league teams!
>
> With best regards,
> Oskar von Stryk
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